Game
Entertainment
Ram Yer Matey 2019
Insert Coin : Role/UI designer
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Credit: Team Lead-Fredrik Johnsen/ UI designer –Yu-Ting Chuang/ Artist-Tian-Chen Huang,Kristinn Schram Reed /
Programming-Leo-Kristoffer Røreng,Sindre Valen Aasland
RatHarvest 2019
ReWired Studios: Role: UI designer,3D modeling
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Credit:
Jon Henrik Bergbye – Team lead, Game Design, audio design/ Pablo Martin Garcia – Programmer, Game Design/ Aaron Reboredo Vasquez- Programmer, Game Design/ Yu-Ting Chuang – UI/UX/ ,modeling/ Ngoc Anh Le Thi – Modelling/animation/ Elizaveta Novitskaya – Modelling/animation/ Jon Robin J. Ryggvik-Modelling
Unibot Ball 2018
This project is my first year student project at Nord university . I was Artist in this team for animations and UI/Menu design.
Unibot Ball is a futuristic sport featuring robots with vacuum guns playing multi-hoop basketball through a variety of challenging arenas. Unibot Ball is a single player, time trial PC game. It has a casual playstyle that is built in a 3D world.
The player has a choice of different maps, or arenas, within which to test their abilities.
Credits:
Trailer – Yu-ting, Chuang.
Music : Gunnar Þór Böðvarsson
Team Lead: Kristinn Þór Schram Reed
Designer: Sebastien Bello
Artist: Gunnar Þór Böðvarsson ,Jane Louise Atkinson ,Yu-Ting Chuang
Programmer: Remi Halvorsen , Jan-Tore Sylten
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3D Modeling
Maya / Substance Painter
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Behind the scene
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